Most people are familiar, or failing that at least aware of, the game of bingo. We’ve probably either played the game ourselves, or seen others play the game. What many people do not know however is that the game of bingo, with only a few minor modifications, can be adapted for educational use, and has been introduced by many teachers into their classrooms.
As you are no doubt aware, the traditional game of bingo is played using bingo cards printed with squares, each square containing a different number. Players mark off squares from their cards as numbers are called out, and the winner being the first player to achieve a winning pattern (the required pattern may vary depending on the variant of rules being used, but is typical one or more lines of marked off squares across the card).
Educational games of bingo are basically played in the same way, with the teacher acting as bingo caller, but instead of being printed with numbers, the bingo cards are often printed with items specially chosen by the teacher, for example:
* In a game of math bingo, the squares on the bingo cards may be printed with mathematical problems, and students must mark off squares by writing in the correct answers.
* In a game of foreign language bingo, the squares of the bingo cards may be printed with French, German, Spanish or Italian words that the students must recognize when the teacher calls out words in English (or vice-versa).
There really no limits on what teachers can come up with, but the common element required for all these ideas are bingo cards printed with items of the teachers of choice. Here there are really two options. The first option is to prepare the cards by hand – a tedious and potentially time-consuming task. The second option is to use a computer, because, with the help of some bingo card maker software, it’s a surprisingly easy job to print custom bingo cards.